Is it fate, or is it a coincidence? If you're a storyteller, you can't afford to believe in either.
It may seem obvious, but putting more work into your game outside your scheduled sessions involves doing more work.
Think a sandbox game will let you and your players get creative? Think again.
Having a couple at the table is fun, until it isn't.
It's the quintessential party. A fighter, a mage, and a thief roll into town, ready to do their business. What is their business, exactly?
I have the best damn job in the world, even though I don't have a spandex outfit.
GM credos are a thing, and I've got one. Let me share mine with you so you'll know what they look like.